Tuesday, August 19, 2008
2d game animation techniques
this supplies a method for game animation at a very low cost:
Low-cost 2D Animation Techniques
Low-cost 2D Animation Techniques
Shading and Shadows in After Effects
A link by Jonathon Nix on how to give animated characters tone using photoshop layer masks.
Layer masks/alpha channels and solids
Layer masks/alpha channels and solids
Monday, August 18, 2008
the making of a childrens book illustration
this is a great step by step account of a childrens book illustration from thumbnail sketches to colour in photoshop.
dani draws
dani draws
Saturday, August 16, 2008
spiderwick chronicles artwork
here is the artwork of Tony DiTerlizzi, the illustrator an co-creator of the spiderwick chronicles.
Friday, August 15, 2008
multi point perspective
just realised if i am to illustrate and animate properly i need to understand perspective. i usually just draw a line across the middle of the page and then do diagonal lines going from the centre. here some links on multi point perspective:
Anime by example
Art Graphica good visual instructions on this one
khulsey.com
Anime by example
Art Graphica good visual instructions on this one
khulsey.com
Wednesday, August 13, 2008
art workout site
this is a blog created by heather larkin. it goes over 2d animation techniques using what appears to be alot of flash. could be useful. larkinheather.com
colour information
colour theory tutorial by worqz.
a more abridged version by liquisoft
colour dynamics tutorial by shoomlah
a more abridged version by liquisoft
colour dynamics tutorial by shoomlah
cowgirl paint tutorial
here is a tute for digital painting that uses a technique similar to my own but goes many steps further. cowgirl part 1 part 2 part 3.
it starts with ruff sketch scanned, printed out and redrawn a few times till line is tight without losing the freeness of character.
colours are blocked out in back middle and fore ground layers and worked on it that order.
use of complementary colours is well understood by artist.
photoshop techniques are used such as blur, lasso as well as blending layers.
achieves efficiently what it sets out to do: a scketch that looks like it came out of an animation.
it starts with ruff sketch scanned, printed out and redrawn a few times till line is tight without losing the freeness of character.
colours are blocked out in back middle and fore ground layers and worked on it that order.
use of complementary colours is well understood by artist.
photoshop techniques are used such as blur, lasso as well as blending layers.
achieves efficiently what it sets out to do: a scketch that looks like it came out of an animation.
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