Tuesday, March 30, 2010

bosko animation

This is an animation from the exercise on the john k blog. I am happy to say that I was quite comfortable with the character's construction, months of drawing porky are paying off. I found that i knew where all parts of the character were at all times.

Having said that, there are still kinks in need of ironing out. The head does a weird wobbly thing that is the result of bad inbetweening and my line work needs to be more deliberate so my drawings don't look so messy.

back to the drawing board.

Thursday, March 11, 2010

drawings that tell a story

I went to see my old uni lecturer today and after telling him about my recent trip, he encouraged me to put my experiences into the context of a story or stories. Even moments that could be expressed by a single image.

This has coincided with reading some of the Walt Stanchfield lectures where a recurring lesson is to tell a story with every drawing .

Also, John K has a post that comes to this conclusion.

Guess I better listen to the pros.

Sunday, March 7, 2010

Tuesday, March 2, 2010

trying out jerry

Copying Jerry

John K lesson 9a

According to John K, tom and jerry are ideal for copying as they are pretty much as generic as you can get as far as design goes. I spent a bit more time than usual trying to get proportion right although I let the last two go a bit. in the full body sketches, i was concentrating a lot on perspective and i think the drawings show a bit more depth.

Monday, March 1, 2010

Suprise Take

Thought I might start following some of the animation lessons from Eric Goldberg's book directly. This is a surprise take I replaced with my own character. I wanted to see if i could apply some of the construction lessons I've been learning to an animation. Starting to slowly comprehend the squash and stretch function of the cheeks and how the mouth pushes them up.

Copying Animation Frames

Half Pint Pygmy

These are some frames from Half Pint Pygmy that I tried to draw on the pegged animation paper. definitely doesnt have the vitality of the original frames. need to work on keeping proportion right as well as line of action.