Wednesday, December 30, 2009


my own character using Preston Blair style and technique:

and more copying

Week 3:

While I am still working on head construction, I have begun to study the full body stuff which incorporates line of action.

Still encountering same problems of flatness of head especially eyes.

More Copying

week 2

copying and proportion

One of my main problems I encounter with my work is creating consistency in my characters. i am trying to combat this is by training myself to see differences with proportion by copying a drawing and checking it with the original.
I am quickly learning i have a lot of work to do

John K curriculum

After the life altering experience of discovering the john k blog, i have decided to follow the step by step lessons provided in hope of improving my animation skills. That was three weeks ago. Here is a brief summary of my work:

Week 1:

I guess the main reason this discovery has affected me so much is the importance mr k places on the fundamentals of cartooning and animation which I tended to gloss over. the first being CONSTRUCTION

Its been three weeks and i havent really moved off this one. I started by following the Preston Blair tutorial of getting an egg and draw perspective lines. I went a bit far and decided to mould features using my kneedable eraser:

This is a great way to understand shapes in 3d space and how features wrap around objects.

Sunday, December 6, 2009

generic is good

"Generic is good for study.
If you are trying to teach yourself the principles of good cartoon drawing for example, it's best to study bland cartoons that don't have individual style. Strong style will distract your attention away from the underlying principles that are more important."

tex avery model sheets

model sheets

hands hands hands

"Many people think the knuckle of the finger rests directly behind the crease that represents the base of the finger right under the bottom finger pad. Now turn your hand around. That main knuckle is SIGNIFICANTLY lower on the hand. In fact it’s below the upper pad of the palm that curve below all the fingers. A lot more of your finger resides inside the palm/body than you might think. Understanding that is a big part of figuring out hands."

tom's mad blog

Saturday, December 5, 2009

Wednesday, November 4, 2009


here are a couple of sites with info on how to create caricatures:

The Mad Blog

Friday, October 30, 2009

The Princess and The Frog

This is an interview with John Musker and Ron Clements which focuses on the current techniques used in 2d animation production.


Thursday, June 18, 2009